Ilven 718
The month of Ilven corresponds (roughly) to the month of January on Earth.
As weather turns foul, most farm folk retreat to within their villages and perform maintenance tasks. Taxes and moots still happen in the month of Ilven, but they are not regulated by a schedule set to the tasks of the season.
The Senate opens its debates on the first of Ilven and is open for three months, closing at the end of Morgat.
The winter months also see the majority of all reservists called up to practice in the legion. As these are the months when the peasantry has the least to do.
Daily Schedule for Ilven, 718TR
Each of the three days has specific duties to be performed during specific watches. Free time may be spent within the fortress or in the town of Fobin. Permission to leave the fort is granted on an individual basis. So long as the legionnaire has no demerits currently unpaid, he or she is granted permission to leave. All legionnaires must be back by 20:00 (6th Watch), however, unless on patrol or given special dispensation. No leave of greater than 1 day will be granted during this period.
|
2nd Watch |
6:00 |
Reveille |
|
6:15 |
Exercise for 1 candle, led by the Primi. The group is led by its Mani. |
|
|
7:15 |
The legionnaires have until 3rd Watch (8:00) to themselves to get a bath, get dressed for whatever duties are next, and get breakfast. |
|
|
3rd Watch |
8:00 |
Day 1: Wall Duty, Day 2: Break, Day 3: Practice |
|
4th Watch |
12:00 |
Day 1: Practice, Day 2: Wall Duty, Day 3: Break |
|
5th Watch |
16:00 |
Day 1: Break, Day 2: Practice, Day 3: Wall Duty |
|
19:00 |
Dinner (if inside the fort.) |
|
|
6th Watch |
20:00 |
Day 1: Practice, Day 2: Wall Duty, Day 3: Break |
|
22:00 |
Bed/Lights out if not on duty. |
The duties are as follows:
- Wall Duty: Standing on guard. This could be at the Wall (85%), the Doors (10%) or patrolling the town (15%). Legionnaires should be in full armor and weapons; kit is carried with one-day rations only when on patrol in the town.
- Break: This watch is free for the legionnaire to use as he/she wills. Aside from keeping their barracks, arms and armor clean, there are non-fighting skills to practice, and other lesser (religious) duties to perform. Any time left afterwards is up to the legionnaire to fill. Games are regularly held in the courtyard. It is dangerous to not look busy as officers often have many chores that need doing.
- Practice: Weapons practice with sword (75%), pike/spear/javelin (15%) or other weapons (10%).
Note: Repair Duty: There are no repair duties in winter.
1 |
Sunrise |
7:03 |
Sunset |
16:57 |
High: |
51 |
Low: |
37 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
37'(Very Cold) |
Overcast |
Fog |
1 |
(Light) |
N->S |
||
|
4:00 |
40'(Cold) |
Clear |
4 |
(Storm) |
NE->SW |
|||
|
8:00 |
46'(Chilly) |
Cloudy |
2 |
(Steady) |
SE->NW |
|||
|
12:00 |
51'(Chilly) |
Clear |
1 |
(Light) |
S |
|||
|
16:00 |
46'(Chilly) |
Overcast |
Sleet |
1 |
(Light) |
NW->SE |
||
|
20:00 |
44'(Cold) |
Overcast |
Sleet |
1 |
(Light) |
NW->SE |
It's a quiet day.
2 |
Sunrise |
7:04 |
Sunset |
16:56 |
High: |
49 |
Low: |
35 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
38'(Very Cold) |
Overcast |
Snow 60% |
1 |
(Light) |
NW->SE |
||
|
4:00 |
36'(Very Cold) |
Overcast |
Snow 60% |
3 |
(Gale) |
NW->SE |
||
|
8:00 |
42'(Cold) |
Overcast |
Sleet 40% |
4 |
(Storm) |
NW->SE |
||
|
12:00 |
47'(Chilly) |
Overcast |
Hail 10% |
3 |
(Gale) |
SW->NE |
||
|
16:00 |
48'(Chilly) |
Overcast |
1 |
(Light) |
NW->SE |
|||
|
20:00 |
46'(Chilly) |
Overcast |
1 |
(Light) |
NW->SE |
It's another quiet day, with nothing unusual in the keep.
3 |
Sunrise |
7:05 |
Sunset |
16:55 |
High: |
49 |
Low: |
38 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
41'(Cold) |
Overcast |
3 |
(Gale) |
NW->SE |
|||
|
Event 1: 1:10(Night) Highway/Rural |
||||||||
|
4:00 |
40'(Cold) |
Overcast |
3 |
(Gale) |
NW->SE |
|||
|
8:00 |
43'(Cold) |
Overcast |
2 |
(Steady) |
NW->SE |
|||
|
12:00 |
47'(Chilly) |
Overcast |
1 |
(Light) |
NW->SE |
|||
|
Event 2: 13:59(Day) Urban/Rural |
||||||||
|
16:00 |
48'(Chilly) |
Overcast |
2 |
(Steady) |
NW->SE |
|||
|
20:00 |
46'(Chilly) |
Overcast |
1 |
(Light) |
NW->SE |
|||
Event 1: 1st Watch [01:10 (Night)]
A terrified peddler (Citrus of Thale(
)) runs to the door of the keep, causing the dogs
and their warders to raise the hue and cry. The peddler is known in
the region. He was camping a few hours away with two of his
friends. They had intended to wait until morning before entering
Fobin in the hopes of finding better customers. But as they made
their camp for the night they were attacked by bandits. He saw his
best friend butchered before his eyes. In the fray he managed to
sneak away and has now come for help. Fobin III:I goes back with
him. They find only the remnants of a fight and two dead bodies.
They help him gather up his things and move him into the Caer for
the night.
Event 2: 4th Watch [13:59 (Day)]
Four young men arrive at the keep with two deer to sell. They barter for a time with the cook, but leave only slightly perturbed at having to promise the guards at the gate first cut into a deer to get into the fort. The men are from Onrein, some distance away. They caught the deer just north of Fobin and thought it wise to offer it up to Fobin Keep first.
4 |
Sunrise |
7:06 |
Sunset |
16:54 |
High: |
48 |
Low: |
38 |
|
Peoni - Lesser Sapelah (lay mass) |
||||||||
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
41'(Cold) |
Overcast |
1 |
(Light) |
NW->SE |
|||
|
4:00 |
40'(Cold) |
Overcast |
2 |
(Steady) |
NW->SE |
|||
|
8:00 |
43'(Cold) |
Overcast |
3 |
(Gale) |
NW->SE |
|||
|
Event 3 11:07 (Day) Urban/Rural |
||||||||
|
12:00 |
47'(Chilly) |
Overcast |
1 |
(Light) |
NW->SE |
|||
|
16:00 |
45'(Cold) |
Overcast |
Showers |
0 |
(Calm) |
N->S |
||
|
20:00 |
44'(Cold) |
Overcast |
2 |
(Steady) |
NW->SE |
|||
Event 3: 3rd Watch [11:07 (Day)]
Frichheve of Lendath will arrive to visit Nevil. He last visited on
the 8th of Savor with plans. Now he comes bearing a series of metal
and laminar plates bound together in what appears to be half a
jerkin. He will barter to get into the fort; admitting he has no
appointment - but that he is an old time friend of the Dwarven
smith. For details on this NPC see The GM Notes for
Savor 718. (
).
5 |
Sunrise |
7:07 |
Sunset |
16:53 |
High: |
42 |
Low: |
35 |
|
Larani - Soratir (lay mass) |
||||||||
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
41'(Cold) |
Overcast |
3 |
(Gale) |
NW->SE |
|||
|
4:00 |
37'(Very Cold) |
Overcast |
Showers 40% |
2 |
(Steady) |
N->S |
||
|
Event 4 7:20 (Day) Wilderness/Any |
||||||||
|
8:00 |
37'(Very Cold) |
Overcast |
Showers/Snow 60% |
1 |
(Light) |
NW->SE |
||
|
12:00 |
40'(Cold) |
Overcast |
Showers Sleet 40% |
1 |
(Light) |
NW->SE |
||
|
Event 5 13:12 (Day) Rural |
||||||||
|
16:00 |
41'(Cold) |
Overcast |
Showers Sleet 40% |
3 |
(Gale) |
NW->SE |
||
|
20:00 |
39'(Very Cold) |
Overcast |
Showers/Snow 60% |
3 |
(Gale) |
NW->SE |
||
Event 4: 3rd Watch [7:20 (Day)]
Fobin II:I comes back laughing so hard they can barely breath. It seems their Auxilliari stumbled into a bunch of poison ivy when off to relieve themselves near dawn. The poor bastards are walking so stiff it's a wonder they don't fall down. Fobin II:I has returned for a cart to bring the Auxilliari home. Jamus the physician decides he'd best go with the legionnaires to try and alleviate the problem as soon as possible. Already soldiers have come up with a new nickname for the Auxillari - Plant Pissers. Others are being bandied about...
Event 5: 4th Watch [13:12 (Day)]
A free farmer rushed to the keep demanding protection from horse-mounted bandits. It seems he was threatened as he was tending his land at the outer northwestern edge of Fobin. Fobin IV:I is sent out to take a look, but finds no tracks worth following. They search around a bit to the relief of the free farmer (staying in range until he goes home for the night), but if the bandits are mounted chances are their hideout is a fair distance away.
6 |
Sunrise |
7:08 |
Sunset |
16:52 |
High: |
53 |
Low: |
41 |
|
|
Save - K'nor - Velere (lay mass) |
|||||||||
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
|||||
|
0:00 |
41'(Cold) |
Cloudy |
2 |
(Steady) |
NE->SW |
||||
|
4:00 |
45'(Cold) |
Clear |
Fog |
1 |
(Light) |
SE->NW |
|||
|
8:00 |
47'(Chilly) |
Cloudy |
2 |
(Steady) |
NE->SW |
||||
|
Event 6 |
8:53 |
(Day) |
Wilderness/Any |
||||||
|
12:00 |
51'(Chilly) |
Cloudy |
1 |
(Light) |
NE->SW |
||||
|
16:00 |
52'(Chilly) |
Cloudy |
3 |
(Gale) |
NE->SW |
||||
|
20:00 |
50'(Chilly) |
Cloudy |
2 |
(Steady) |
NE->SW |
||||
Event 6: 3rd Watch [8:53 (Day)]
"A small group of friendly, wild Hârnic Cow veteran are stalking"
There are very few cows in Fobin, so when one goes missing - a whole Tenaci is sent out to search for it. This very special job is given to Fobin III:I as a change of pace. They slog through fields and forest all day, returning at long last near dinnertime with the cow in tow. It seems the beast found a hole in the fence and just wandered out. The Cow Heros return victorious after spending 5 hours looking for a beast that was never more than 10' away from her home. Our heroes.
7 |
Sunrise |
7:09 |
Sunset |
16:51 |
High: |
54 |
Low: |
41 |
|
Halea - Shesneala Day (lay mass) |
||||||||
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
41'(Cold) |
Overcast |
2 |
(Steady) |
N->S |
|||
|
4:00 |
45'(Cold) |
Clear |
Fog |
2 |
(Steady) |
SE->NW |
||
|
8:00 |
46'(Chilly) |
Cloudy |
3 |
(Gale) |
NE->SW |
|||
|
12:00 |
50'(Chilly) |
Cloudy |
1 |
(Light) |
NE->SW |
|||
|
Event 7 13:15 (Day) Highway/U/R |
||||||||
|
16:00 |
51'(Chilly) |
Cloudy |
2 |
(Steady) |
NE->SW |
|||
|
20:00 |
53'(Cool) |
Clear |
Fog |
2 |
(Steady) |
SE->NW |
||
Event 7: 4th Watch [13:15 (Day)]
A group of mendicant priests of Peoni are traveling along the road. They are traveling on foot to Coranan from Golotha. They have a meeting with Sister Anna and Brother Timothy in the Church of Peoni in Coranan to discuss ongoing church matters in Rethem. With them they carry letters and statements of over 120 priests from throughout Rethem - information that has taken them three years to collect. The stories detail the plight of the Peonians under Agrikan rulership. Surprisingly the stories are not as dire as one might initially suspect. They will stop for a late lunch outside the keep, and chat with the local priest - who miraculously arrives late with bread for the keep.
8 |
Sunrise |
7:10 |
Sunset |
16:50 |
High: |
52 |
Low: |
43 |
|
Agrik - Low Ceremony of the Balefire (lay mass) |
||||||||
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
50'(Chilly) |
Clear |
Fog |
0 |
(Calm) |
SE->NW |
||
|
4:00 |
44'(Cold) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
8:00 |
46'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
Event 8 10:27 (Day) Urban/Rural |
||||||||
|
12:00 |
50'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
16:00 |
51'(Chilly) |
Cloudy |
Showers |
1 |
(Light) |
S->N |
||
|
20:00 |
49'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
Event 8: 3rd Watch [10:27 (Day)]
Five mendicant priests of Morgath are traveling along the road. They stop by for directions towards Themeson keep. They will not admit their business. They are shabbily dressed and seem to only be carrying a small amount of gear with them as well as all their own food. They deal with the legionnaires as little as possible. They are polite and brief. In fact they do everything they can to not be argumentative or even possibly considered rude. Most assume they are afraid of a confrontation, with good reason.
9 |
Sunrise |
7:11 |
Sunset |
16:49 |
High: |
52 |
Low: |
41 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
44'(Cold) |
Cloudy |
Showers |
0 |
(Calm) |
S->N |
||
|
4:00 |
43'(Cold) |
Cloudy |
Showers |
0 |
(Calm) |
S->N |
||
|
8:00 |
46'(Chilly) |
Cloudy |
Showers |
1 |
(Light) |
S->N |
||
|
Event 9 11:07 (Day) Highway/U/R |
||||||||
|
12:00 |
50'(Chilly) |
Cloudy |
Showers |
1 |
(Light) |
S->N |
||
|
Event 10 12:18 (Day) Highway/U/R |
||||||||
|
16:00 |
51'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
20:00 |
49'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
Event 9: 3rd Watch [11:07 (Day)]
A lone journeyman Salter stops into town on his way to Sitarny. He will have lunch at the Green gate after inquiring as to the legion's salt needs. He barters his way into the keep with practiced ease (paying 2d for the privilege of entering on official business). He delivers a package wrapped in leather and sealed with wax to Corin, Horik Baral's squire.
Event 10: 4th Watch [12:18 (Day)]
Seven foresters come into town for lunch at the Green Gate. They are met there by the District Legar. Together they discuss the future possibilities with Fobin's forests. It is a very expensive and long lunch.
10 |
Sunrise |
7:12 |
Sunset |
16:48 |
High: |
54 |
Low: |
41 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
44'(Cold) |
Cloudy |
Showers |
0 |
(Calm) |
S->N |
||
|
4:00 |
43'(Cold) |
Cloudy |
Showers |
1 |
(Light) |
S->N |
||
|
8:00 |
46'(Chilly) |
Cloudy |
Showers |
0 |
(Calm) |
S->N |
||
|
Event 11 10:45 (Day) Wilderness/Any |
||||||||
|
Event 12 8:26 (Day) Rural |
||||||||
|
12:00 |
50'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
15:37 |
(Day) |
Highway/U/R |
||||||
|
16:00 |
51'(Chilly) |
Cloudy |
Showers |
2 |
(Steady) |
S->N |
||
|
20:00 |
53'(Cool) |
Clear |
Fog |
0 |
(Calm) |
SE->NW |
||
Event 11: 10:45 (Day)
"A small group of friendly tame Hârnic Cow novice are stalking"
The cow got out again and the farmer's come back for help. He swears he and his lads have checked all around the fences and can find no break in them at all. Fobin III:I is ordered to attend. They spend the entire day searching, giving up at long last at nightfall. Unless the Cow learned to close the gate there is no visible way for her to have escaped.
And it's Pay Day!
Event 12: 8:26 (Day)
The local herdsman brings the goats and sheep down to the river's edge where they can drink from the shallows. He's too nervous to drive his flock far from town as there are rumors that bandits are on the prowl everywhere just out of site of the keep.
11 |
Sunrise |
7:13 |
Sunset |
16:47 |
High: |
54 |
Low: |
46 |
|
TIME |
TEMPERATURE |
SKY |
WEATHER |
WIND |
||||
|
0:00 |
50'(Chilly) |
Clear |
Fog |
0 |